Wednesday, 23 December 2009

Alan

For an interior environment, like my hotel room, to model the interior walls and floor, would you create a floor plane and extrude the edges up to create the walls. Or would you model the floor and each wall separately, using planes etc..?

4 comments:

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  2. A bit of both - Extrude the walls and then extract the faces so the walls become seperate to the floor. Its easier to assign different shaders that way ie, a wet floor vs dry walls for example.

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  3. Also, it means all fits correctly

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  4. Cheers Alan, I extruded the walls up any way just to get the size of the room for the props, but i didnt think i would have to just extract them.

    Nice and quick :)

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