Thursday, 13 May 2010

Maya: Arm Rig/Skinning Tutorial 01

Not too difficult tutorial, much more simpler than i thought it skinning and rigging a character would be, other than the binding and the component editor of course. A few problems along the way, for example a fatal error (hows that possible following a tutorial) and a whole lot of distractions due to the tutorial being on skinning. But none the less a nice learning curve and I'm pleased with the results.

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