Thursday, 27 May 2010

Project Update

I feel as though its going to be a long but exciting day. I have finally started rendering now (only about 4 days late) but it is rendering surprisingly fast baring in mind every scene is rendering twice due to it being in 3D. This is the day that i have most been looking forward to, piecing the puzzle together and seeing everything come together in a hopefully wonderful way will be really interesting. I'm also looking forward to setting up the compositions in After Effects where i will apply all the finishing aesthetics to the animation and make it look, old fashioned but incredibly modern for the 1950's :)

A few posts which should have been up a while back...

Here's a page of initial sketches that i drew on the train home from briefing, its features the more character side of my ideas and the whole debate on whether to give the slime mold human/character features...

...and some primary research in which i undertook, in the awesome way which is silly putty. Not only to gain some visual compositions but also good fun to de-stress with on a project such as this.


  1. splat!

    Wishing you a very productive last stint, Rich! Don't cut the wrong corners - remember your concept - enjoy it - and I'll bring the 3d glasses tomorrow!

  2. Cheers Phil, popcorns on you :)

  3. oooh... no-one mentioned popcorn mines sweet, none of that salty garbage.