Sunday, 5 December 2010

Car Update #03

Quick update in the car model for the opening scene of our animation. Not many changes since the last update due to a lack of time spent on the car recently, although a lot of time has been spent on modelling the roof, and object which has proved incredibly difficult to model for such a simple shape. A piece of geometry which i think still needs changing. I have uploaded the car without the wire-frames due to not having them at this present time but they will be updated as soon as i do have them.


The updates include some general change in the geometry flow around the whole model, a new working-ish roof with rear window placement, a more refined rear end of the car, the tail lights, and a basic piece of trim for the license plate. Hopefully now the car is starting to look more cartoon like and less realistic to match the style of our animation.

I would say that i am around 70% finished with modelling this car now, a large amount of the modelling consists of finishing up the car by adding in the needed details and blocking in the chassis. I now need to add in all of the windows, the wheels, the wing mirrors, the creases and indents between body panels (mainly the boot), the car emblem and possibly exhaust pipe. As well as blocking in the underneath of the car to fill in the gaps.

2 comments:

  1. Are you following the roof scoop I sent you? If you look at the one I sent, It has 3 edges in the corners there to stop them from smoothing so curved. Not sure if you want the curved look, but you can remove it.

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  2. Hey Jon, yeah i will be following it but i havnt got round to doing so yet, this is an image i had before i started re-working it.

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