Tuesday, 10 May 2011

Models & Metaphors - Character Development 03

Now i had the base of the character in place it was time to design a face and shape for the mask, as well as apply some minor detailing to finish off the character. I have also decided on giving the character some sort of scepter to aid in the worship dance. Initially i was going to have the 'models & metaphors' logo painted on the mask like face paint, but since some discussion with Phil and Alan, i have now decided to takes features of the logo and apply them to the mask like face paint. This way the reveal of the logo is saved for the end of the animation. I quite like the idea of dressing the character in accessories such as fur and feathers, but i think i will only use feathers on the arm and scepter to try and keep the character as minimalistic as possible.


No comments:

Post a Comment