Tuesday, 10 May 2011

Models & Metaphors - Character Development 04

I near enough have the final character now, all that is needed to be done is to work out exactly how the face will look and how i will connect the head to the body. I will now move onto work out the colour palette for the animation and character in Photoshop and will also finalise the idea. As you can see i decided to only add feather accessories to the character right wrist and the scepter. These will aid in adding depth to the character, as there will need to be some secondary animation on them, as well as the character cloth around his crotch. I'm not sure whether the cloth will be soft or rigid, but some experimentation will be needed.

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