A textured bus. Well the first pass of texture anyway, some more passes of dirt will be needed. I'm really pleased with the outcome of the bus so far, however there have been some minor setbacks. Namely accidentaly saving over my colour working file PSD then having Photoshop crash on me :( I may have lost the ease of using layers and cannot take away from the texture, but I'm happy with it so its okish in the end. Below is the model with a colour map and some rather crude lighting. The next stage will be to finish the colour then apply some bump/normal maps.
|Bus Model: Colour Map + Ambient Occlusion|