I've got the final pose ready for texture/shading, and the hair to be put in place. Since the last update on the pose, i have now deleted the history of the geometry, and deleted the joints. As well as this i have now re-sculpted the geometry via some lattice deformers to reposition some lumps and bumps, and correct the geometry. This can been seen mainly under the armpit, and along the arms of the night dress. Now time to stop the character looking alien like and add in some hair.
|Character Final Pose|